read magic pathfinder

School divination; Level adept 0, antipaladin 1, arcanist 0, bard 0, cleric 0, druid 0, hunter 0, inquisitor 0, magus 0, medium 0, mesmerist 0, occultist 0, oracle 0, paladin 1, psychic 0, ranger 1, shaman 0, skald 0, sorcerer 0, spiritualist 0, summoner 0, summoner (unchained) 0, warpriest 0, witch 0, wizard 0. The spell allows you to identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level). The spell allows you to Identify a Glyph of Warding with a DC 13 Spellcraft check, a Greater Glyph of Warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level). This deciphering does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed scroll. Appearing as a normal helmet, a helm of comprehend languages and read magic grants its wearer the ability to understand the spoken words of any creature and to read text in any language and any magical writing. Range personal. Read magic can be made permanent with a permanency spell.

Components V, S, F (a clear crystal or mineral prism). Aura faint divination; CL 4th; Slot head; Price 5,200 gp; Weight 3 lbs.. You can decipher magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible.

Source PRPG Core Rulebook pg. You can read at the rate of one page (250 words) per minute. Read Aura Cantrip 1 Cantrip Detection Divination Source Core Rulebook pg.

DESCRIPTION. 330. The spell allows you to identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level). Target you. 362 Traditions arcane, divine, occult, primal Cast 1 minute (somatic, verbal) Range 30 feet; Targets 1 object Read Magic. You can read at the rate of one page (250 words) per minute. Read Magic. Duration 10 min./level. You can read at the rate of one page (250 words) per minute.

Furthermore, once the spell is cast and you have read the magical inscription, you are thereafter able to read that particular writing without recourse to the use of read magic. By means of read magic, you can decipher magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible. Read magic can be made permanent with a Permanency spell. School divination; Level bard 0, cleric 0, druid 0, paladin 1, ranger 1, sorcerer/wizard 0. You can read at the rate of one page (250 words) per minute. Casting Time 1 standard action.